Unlike last time, this time I'm playing all the maps. A lot of SteveD pelts were handed over in that room. And the blue key room was nasty, nasty, nasty. Basically, aside from a couple oddities, like that early HK at the bottom of the stairs, or the essentially pointless Cacos that emerge as the second monster wave in the room beyond the blue key door, the whole map is cool. Luckily, I remembered the Plasma Gun and BFG secrets, and I managed 5 out of 7 secrets, which for me is phenomenal in a pcorf map, since they usually leave me scratching my head and going, "Whuh?" It looks fantastic with the new textures and colored lighting, and it's tough-as-nails from that first Imp/hitscanner trap to, almost, the end, which I remembered so well that the dark room trap was easy this time, but I didn't mind because the cinematic quality of that room, battling a Baron in the dark while he's silhouetted against the lights, was so fucking cool that "hard" didn't matter. This is only the first map, and I'd say it's one of the best pcorf maps I've ever played. Yes, there is a series of tomato-can dick-traps, but you always leave an escape valve, which may be all that kept my death count below 50. I've been waiting for this revision! I liked it the first time and I like it even better now. Bullets - 44, Shells - 50, Rockets - 4, Cells - 114. Tortured Soul Elemental (same hp as Cacodemon 400hp) Giant Cacodemon (double hp of Cacodemon 800hp) * Original MP3 soundtrack of original orchestral music composed and produced by the Corfster himself. Atmospheric architecture and realistic lighting effects. * Star Wars-like maps of semi linear design. Their mission is to seek, destroy and get the hell out of there. The UAC has sent a team of marines there to investigate and they realize that they are in the fight for their lives. STORY: An abandoned imperial space station named "Ondor" has been hijacked by an unknown force and is heading towards our Solar System. Will be uploaded to idgames in the near future. I have also updated my web page as well: UPDATE 1 September 2015 (Australian Easter Standard Time):ĭoomed Space Wars has finally been released after nearly 2 years of development!
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